Archive for Character Construction

Latest Work

Latest Work

Here’s a bit of what I’ve been working on recently. Unfortunately, most of it is under Non-Disclosure Agreement (NDA)! But first, not under NDA: Art assets for my friend Richard Rouse’s indie project The Church in the Darkness, which was recently made public. I designed,…

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Cupola Graphics Demo Reel 2015

Cupola Graphics Demo Reel 2015

The latest freelance game art from Cupola Graphics. Explore this site for more on the graphics and animation you see in this video. Cupola Graphics Demo Reel 2015 from Spencer Boomhower on Vimeo.

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Paw Patrol: Introducing Everest!

Paw Patrol: Introducing Everest!

After Paw Patrol: Rescue Run, I worked on Nick Jr.’s update that added the new pup Everest, and a snowy level: In this clips I created just about every asset you see. Again, creating the game art by reducing and reconstructing the awesome Nick Jr. show assets. The…

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Paw Patrol: Rescue Run for Mobile

Paw Patrol: Rescue Run for Mobile

This is Paw Patrol: Rescue Run, a mobile game based on the hit Nick Jr. TV Show. I created most of the 3D assets for the game, mainly by converting them from original Nick Jr. show assets into Unity-ready models and textures. These assets included the…

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Unity3D Characters – Sam and Casey

Unity3D Characters – Sam and Casey

“Sam” is a character I built and rigged for a client from their concept art. The task was to produce a character  who could display a variety of bone-driven facial expressions, for a psychology game. This is a test of that functionality within a Unity3D Web…

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ZBrush and Unity Character – Hunter

ZBrush and Unity Character – Hunter

I created this character in ZBrush and brought him into Unity3D, where I plugged him into the demo scene of the phenomenal Marmoset Skyshop image-based lighting plugin. Here’s a direct link to the Unity3D Web Player. Unfortunately this player no longer works in Google Chrome, but should still work…

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“Grunt” Robot for AR App

“Grunt” Robot for AR App

 The “Grunt,” a type of robot character for a new augmented reality app called Ether Drift being developed by Flarb LLC. Flarb will create physical and digital characters by 3D printing the models as part of the manufacturing process. “Grunt” Robot for Flarb LLC from Spencer…

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“Stalker” Unity3D Character for Mobile

“Stalker” Unity3D Character for Mobile

This character, called a “Stalker” is built with a low poly count and only a diffuse map for top performance on mobile. See it in a Unity Web Player; click and drag to orbit and mouse wheel to zoom. (Unfortunately this player no longer works in…

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