Paw Patrol: Introducing Everest!

Paw Patrol: Introducing Everest!

After Paw Patrol: Rescue Run, I worked on Nick Jr.’s update that added the new pup Everest, and a snowy level:

In this clips I created just about every asset you see. Again, creating the game art by reducing and reconstructing the awesome Nick Jr. show assets. The main steps being retopologizing, UV mapping, and texture baking.


So for example, in the above shot I didn’t do the penguins or the chickens, and I didn’t do the GUI graphics. Pretty much everything else, though!

The buildings were built in a modular fashion with swappable stories, and black and white textures that allowed them to be tinted any color via the Unity material base color.