Unity / Oculus Rift Arch Viz Environments

flarb_daytona_1

Unity3D scenes for the Oculus Rift DK2, one set of scenes showing an expansion to the Daytona Speedway’s luxury suites and bars, and another scene showing a remodel of Miami University’s locker rooms.

flarb_daytona_3

The architects hired Flarb LLC to present their designs in virtual reality, and Flarb in turn hired me to optimize the architectural models and make them ready for use with Unity and the Oculus Rift.

flarb_daytona_2

Both environments were meant to be rough proofs of concept, with the goal being to improve them later with fancier shaders and lighting. But the clients were so happy with the first drafts that they went ahead and called them final drafts!

flarb_locker_room_2

flarb_locker_room_3

flarb_locker_room_1